I'm curious, did Hi-Rez just go and kidnap Borderlands and Dragonball Z's voice actors and make them voice the characters for this game? It can be charged for 1.5s, the longer the charging time the higher the precision and focus of the projectile. This skin was a promotional item made for Hi-Rez Expo 2017; it shares this trait with, The line "Finally... a worthy opponent..." (, As a cross-promotion, those who purchased the Paladins Founder's Pack not only received the God of War skin for Fernando, but also a Fernando skin for Ares in, This skin's voice is likely a reference to Joe Swanson from, The line "There's nothin' like the smell of Law n' Order in the mornin'." Charge applies a {200/400/600/800} Knockback. Reduce the ammo cost of firing your flame lance by {15/30/45/60}%. Link▶️ “Together, we are strong!” (Ally). HOO, HAH, HOO!" When the Magistrate called on all loyal houses to join them in their efforts against the Resistance, he heeded their summons with pride. Increased Health per second from 150 to 200. Fixed an issue where the flames would disappear instantly when players stopped firing. Fernando is a Front Line Champion in Paladins, added on November 17th, 2015. Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball. Fernando is a Front Line Class Champion in Paladins. Take your favorite fandoms with you and never miss a beat. These will include 2 Common, 2 Rare, 2 Epic, 2 Legendary, and 2 Specialty cards. Fixed a bug where Unstoppable Force's knockback was not applying its full knockback value. From that moment on, he wandered from one heroic adventure to the next, making a name for himself throughout the Realm. Show Less. Shoot a ball of fire that deals 450 damage. Some of the voice actors were already brought back before for skins, like Fernando, Maeve, Ying, etc. Maximum Knockback increased from 800 to 1500. Increases shield health by 1000/2000/3000/4000 and the size of your shield by 75%. Fernando is now immune to Crowd Control while channeling Immortal. Voice Actor Increased Health bonus from 125/250/375/500 to 150/300/450/600. This means you will contribute in making your fellows more tanky while trying to take the capture point. Can be cancelled early by re-activating the skill. "Say it to my face!" Immovable Object – While below 50% Health receive {5|5}% increased healing from other players. Can be fired uninterrupted for 5s before overheating. Paladins Release Version 3.4.3767.9 (July 29th, 2020), Paladins Beta Version 0.64.2312 (December 18, 2017), Paladins Closed Beta Version 0.24.990.1 (April 28, 2016), Paladins Closed Beta Version 0.18.885.2 (March 11, 2016), Paladins Closed Beta Version 0.13.785 (January 29, 2016), Paladins Closed Beta Version 0.12.773.3 (January 22, 2016), Paladins Closed Beta Version 0.11.714.4 (December 22, 2015), Paladins Closed Beta Version 0.8.682 (December 3, 2015, https://paladins.gamepedia.com/Fernando?oldid=255427, Pages using DynamicPageList parser function. Though not of noble birth, and never having been formally trained, Fernando assumed the mantle of knighthood when the knight he served met an untimely fate. [Fireball][+100 Dmg Per Rank] Active enemies for 150/300/450/600 damage over 4s. NEW EFFECT: Hitting an enemy with Fireball recharges {20|20} ammo. Main Weapon [Fireball] Fireball reduces healing by {7.5|7.5}% for 3s. Starter cards have been increased from 7 to 10 per champion. Shoot a ball of fire that Pierces enemies, dealing 450 damage to each enemy hit. Changed shield health from {200/300/400/500} → {125/250/375/500}. An onslaught is a fierce or destructive attack. Browse champions and decks to find the best loadout for every champion! tiberius paladins voice lines. Shots will no longer pass through Fernandos Shield while walking backwards. (, Knightmare was one of the few skins present in-game as an, This skin's name was originally "Battle Byte" prior to the. Now has a 10s internal cooldown before it can proc again after being triggered. For Fernando, these recolors included the, Having been present in the mobile game 'Paladins Strike', Fernando received a unique skin exclusive to Strike. https://paladins.fandom.com/wiki/Fernando?oldid=8770. Updated description to correctly show Armor category. Increased rarity from Legendary to Specialty. Movement speed slow reduced from 70% → 50%. His ultimate skill, Immortal, grants him and nearby allies immunity to death for a short duration. [Armor] Regenerate 40% of your maximum health over 3s when you fall below 15% of your max HP. Reduced Shield Scaling from {250|250} ➡ {150|150}. These Abyssal Echos are Boss variations of the exclusive Dark Tides event skins, featuring unique movesets and voice lines. Fixed a bug where Fernando’s Shield wouldn’t be canceled when affected by some Crowd Control abilities, such as Fear. Charge applies a {300|300} ➡ {800|200} Knockback. Card: Dire Need, 1 point. Hold up a large shield with 5500 health in front of you that blocks attacks. [Shield] Every 400 Damage your shield takes reduces the cooldown of fireball by {1/2/3/4}s. Hitting an enemy with fireball increases your movement speed by {10/20/30/40}% for 3s. Fixed a bug where Shield's Health Bar would not be hidden while in grass. Fixed Invitational MVP pose not showing trophy on first view. 0 + Follow - Unfollow Posted on: May 24, 2016 . From that moment on, he wandered from one heroic adventure to the next, making a name for himself throughout the Realm. Can no longer be used while Shield is active. Paladins Wiki is a Fandom Gaming Community. Increased rarity from Common to Specialty. If the Overheat bar drains fully the Weapon Overheats, incurring a long recharge period. While he has successfully managed to pass off as a knight for years already despite not truly being one, there is always a concern the second someone starts asking too many of the right questions that he’s going to be found out… and lose it all after. Yet they didn't use the opportunity to record new voice lines … Incurs a 35% movement speed reduction while firing. The tooltip incorrectly stated this ability was doing {150/300/450/600}. [Charge] Increase the distance of Charge by {5|5}%. Who's Miranda?" (, According to the line "Ahahaha yes. Utilizes a charge bar, which recharges when not being used, instead of using ammo. [Weapon] Eliminations reduce all active cooldowns by 10/20/30/40%. This weapon no longer uses a reload. 8 2 1. Cooldown reduction reduced from 1/2/3/4s to .5/1/1.5/2s. You and your allies within 70 feet cannot be brought down below 100hp or affected by Damage Over Time (DoT) for 4 seconds. 1. "Leaving so soon?" Instead it uses an Overheat System. Damage Rate Increased healing amount from 75/150/225/300 to 100/200/300/400. No longer grants bonus damage for hitting multiple targets with Fireball. Easy way to kill a fernando is to get behind the enemy and hit him from the back which will force him to turn around leaving him vulnerable to champions that were in front of him before,but you will have to be careful of his allies. WHY? Rally your allies around you, preventing them from falling below 1500 health. Fixed issue where shield would sometimes not activate. Front Line Tiberius is a damage champion, with his chakrams he is a real treat indeed! Hitting an enemy with Fireball recharges {10/20/30/40}% of your maximum ammo. Gain a {150|150}-Health Shield for 3s after you use Charge. (Note: The message on the card may temporarily mis-report the actual %.). 0 + Follow - Unfollow Posted on: May 24, 2016 . I figured it out and compressed it for all the content creators and mabye even the Wiki. Removes all debuffs on use. Nearly every new voice pack sucks. 1 Lore 2 Abilities 2.1 Flame Lance 2.2 Shield 2.3 Charge 2.4 Fireball 2.5 Immortal 3 Tips 4 Cards 4.1 Talents 4.2 Cards 5 Gallery 6 References Though not of noble birth nor having any real combat training, Fernando assumed the mantle of knighthood when the knight he served met an untimely fate. [Fireball] Fireball deals 30% more damage and 30% more for each additional target hit. Upload Download Add to wardrobe 4px arm (Classic) Background Fernando - Paladins Probrian. Changed Health Increase from {15/30/45/60}% → {125/250/375/500}. the woman's voice called out, the huntress was now awake. This file contains all of the Paladin voice lines in Wave format. Fernando and all allies nearby cannot be brought below 100 HP for 4s. Champion Statistics When the Magistrate called on all loyal houses to join their efforts against the Resistance, he heeded their summons with pride. Gain a 450-Health Shield for 3s after you use Charge. Increased rarity from Specialty to Legendary. ... Has the second-deepest voice in Paladins, only beaten out by Grover. Movement Speed reduction while firing increased from 25 to 35%. Fireball deals {150/200/250/300}% more damage to deployables. Ultimate and alt-fire systems added to the game: Expand your shield to block 2500 damage. This topic has been deleted. During the Dark Tides Event every Siege, Team Deathmatch, and Onslaught game will have a 25% chance to spawn one of four Abyssal Echos during the match. Champion Information Reduce your active Cooldowns by {10|10}% after getting an Elimination. Fixed an issue where Fernando would still have his Shield active while polymorphed by Evil Mojo. [Armor] Increase your base maximum Health by {15/30/45/60}%. Dash forward at great speed dealing 200 damage. All allies, including yourself, within 70 units of you cannot be brought below 1500 Health or affected by. Fernando was one of the first champions developed in Paladins. Though not of noble birth nor having any real combat training, Fernando assumed the mantle of knighthood when the knight he served met an untimely fate. Fixed an issue where you would get affected by Daze. Your Movement Speed is reduced by 50% while firing. Charge through your enemies, dealing 400 damage to them. A short range flamethrower that deals 35 damage per hit every .1s and applies a Damage Over Time effect for 200 damage over 2s. Voice lines that did not survive the voiceline culling of 2020 for the revamped VGS system set for release on update 3.01. Increased Health per Armor card from 350 to 400. Maximum Charge Distance increase reduced from 100% to 50%. (, Reduced the Cooldown of Shield by an additional 2s, Now deals 30% more damage to first target hit, Reduced damage increase on subsequent targets hit 45% ⭢ 20%, OLD: Generate {20|20} Ammo for each enemy hit with Fireball, NEW: Hitting Fireball reduces the Cooldown of Charge by {0.6|0.6}s, Reduced Cooldown reduction {0.6|0.6}s ⭢ {0.4|0.4}s, Increased momentum carry after Charge ends. Maximum Crowd Control reduction increased from 28% to 50%. ... Fernando Pyre Reworded description to refer to Overheat instead of Ammo. Now reduces Cooldown by 10/20/30/40% instead of 1/2/3/4s. Daring is to be bold, which Fernando is full of. [Shield] Your Shield has an infinite Duration and the Cooldown is reduced to {13.2|-.6}s. Healing Threshold reduced from 60% to 50%. There's a new Paladins patch being pushed out to live servers today and it includes cosmetic items for Kinessa, Makoa (Volcanic!) Base Health Has a maximum Ammo count of 100 and is fully effective up to 50 units. Increased the minimum Cooldown when cancelling Shield early based on amount of Health remaining from 7 to 9s. Fernando responded, "I heard an Orc Tribe is attacking their outskirts." Increase your Movement Speed by 16% while using Shield. Now only provides Protection from AoE attacks rather than all damage. Fixed an issue where this card did not work. Fixed an incorrect tooltip reading 50% Damage Reduction rather than the correct 40% Damage Reduction. The Flame Lance recharges when not firing. i got the lunar willo voice pack yesterday and it sucks. This is a sub-page of Paladins: Champions of the Realm.. Paladins has loads of unused voice responses, but what makes these specific unused responses so interesting is that every character has a line for when they run out of Mana, something which Paladins doesn't have as a game mechanic (as of Update 1.4 anyway). Fernando can be seen in the background riding the. Gain {10|10}% ➡ {14|14}% Crowd Control Reduction. Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes. Shoot a fireball that passes through enemies and deals 450 damage to them. His basic attack – Chrono-cannon allows him to fire projectiles that deal 900 per shot. If his valor in combat and charming confidence can keep his allies from discovering his closely-guarded secret, he might just live to become the champion he knows he can be. Fernando can use his Charge skill to dash forward a short distance, which allows him to quickly reposition himself and damage any enemies he goes through. Your #1 source for Paladins loadouts. The self-appointed knight . when casting this ability. mmmh not sure if it'll work but let's try anyway. Dash forward. The line "I'll report you. [Immortal] Heal affected teammates for {50/100/150/200} Health each second while Immortal is active. Time between attacks increased from .09 → .1. Movement abilities will no longer remove Crowd Control effects. Gain {25/50/75/100}% knockback reduction when on the Objective. Increased Health Threshold from 15% to 40%. This is a list with all cards available to Fernando: All of the following cards are in Fernando's pre-built loadouts: These are the Cosmetic Items currently available for Fernando: https://paladins.gamepedia.com/File:Fernando_Emote_Default.webm, https://paladins.gamepedia.com/File:Fernando_Emote_Salsa_Dance.webm, https://paladins.gamepedia.com/File:Fernando_Emote_Liquid_Courage.webm, https://paladins.gamepedia.com/File:Fernando_Emote_Flex.webm, https://paladins.gamepedia.com/File:Fernando_Emote_Surf.webm, https://paladins.gamepedia.com/File:Fernando_Emote_Mastery_Emote.webm, Paladins Release Version 3.3.3657.3 (April 29th, 2020), Paladins Release Version 3.1.3487.7 (January 8, 2020), Paladins Release Version 2.10.3351.2 (September 11, 2019), Paladins Release Version 2.4.3113.12 (March 27, 2019), Paladins Release Version 2.1.3013.12 (January 16, 2019), Paladins Release Version 0.70.2621 (April 26, 2018), Paladins Beta Version 0.69.2565 (April 12, 2018), Paladins Beta Version 0.68.2559 (March 28, 2018), Paladins Beta Version 0.67.2519 (March 7, 2018), Paladins Beta Version 0.66.2496 (February 21, 2018), Paladins Beta Version 0.65.2348.3 (January 10, 2018), Paladins Beta Version 0.64.2312 (December 18, 2017) Would not be brought below 1500 Health instead of using ammo, Piercing enemies and dealing 400 damage them... 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